Have a question that wasn't answered above?
We have new ways you can contact us
- For researcher and developer support: email@example.com
- For general inquiries about Muse: firstname.lastname@example.org
Muse is a flexible 6-sensor brainwave headband for everyday use. It's specially designed to work with a family of applications with exercises for brain health, fitness training, stress management, studying and many more. Muse allows you to get the most out of the mental skills you already have, and to do more with your mind then you ever thought possible.
Our brain sensing headband provides a real-time measurement of your brain's activity. By connecting Muse to your smartphone or tablet using Bluetooth, you are able to see this activity using one of our custom applications. You're accessing technology used by doctors and specialists for years, right in the comfort of your home.
Muse was designed with you in mind. It's lightweight, ergonomic for wearer comfort, and easy-to-use. Our headband includes six non-contact EEG sensors built into the loop of the headband, providing detailed measurements of specific brain signals and frequencies. Muse's 6-sensor design gives higher accuracy and reliability than single-channel systems. This gives us the ability to design more complex applications that improve everyday living.
When our colleagues' introduced brainwave headsets to the market in 2009, we made our applications compatible with their innovations. But InteraXon saw an opportunity to produce more practical tools that current headsets were not able to provide.
InteraXon started working with this technology close to a decade ago in research labs, and with leaders in neurology, computer engineering, prosthetics, wearable computing, and brainwave technology. We continue to maintain strong partnerships with the Government of Canada, the MaRS Discovery District, and independent businesses around the world. InteraXon has worked with research labs at the University of Toronto, the Krembil Neuroscience Institute, University of California San Diego, the Rotman Brain Institute, and more.
Muse detects the electrical frequencies generated from neuron's firing in your brain, using 6 electroencephalography (EEG) sensors. The medical community has used EEG technology as early as the 1920s. However, recent advances in sensor technology now make it possible to offer EEG in an easy-to-use and mobile form. EEG is used to track the electrical activity along the surface of the skull to detect spontaneous activity by the neurons of the brain. Your brainwaves are a reflection of those neuron's oscillating.
Using recent advances in EEG sensor technology, Muse provides a real-time reading of this electrical activity, and more. For more useful definitions, here's InteraXon's guide to Brainwaves 101
Muse measures brain activities and frequencies that vary depending on your state of mind. There are five main brainwave bands that Muse detects at any given time. Each brainwave band occurs in different proportions, and Muse measures the changes in those proportions when something happens. The five bands are:
- Delta waves which are most present during sleep.
- Theta waves which are associated with sleep, very deep relaxation, and visualization.
- Alpha waves which occur when relaxed and calm.
- Beta waves which occur when, for example, actively thinking or problem-solving.
- Gamma waves which occur when involved in higher mental activity and consolidation of information.
For a more scientific description of our technology, click here
Absolutely not. This technology measures mental states such as calmness or attention by digitizing brainwave signals. It cannot read thoughts. Muse is a non-invasive device.
Think of it as an inside-out relationship. Brainwaves travel from the brain to the headband but it isn't possible for the headband to channel any inputs into the brain. Taking your pulse might tell you how fast your heart is beating, but cannot control your heart rate. A heart rate monitor might tell you how active your body is but not whether you were jogging or riding a bike nor tell you to do a specific activity to change your heart rate. Muse and our Brain Health System only work when you control and command them with the power of your mind. We can tell you how active your brain is, but not if you're thinking about the color blue.
All your brainwave data is securely stored, and is not publicly accessible. We follow a strict ethical policy about customer data and care so passionately about the subject we have established an international organization to create unparalleled standards for data management and privacy.
Effective brain functioning requires flexibility and stability. People constantly tell us they "can't turn off" their minds, and this can have a tremendous impact on a person's well-being. Enhancing brain flexibility allows you to shift brain activity to match what you are doing, like concentrating at work or de-stressing before you go home. Having a more resilient or stable brain allows you to bounce back from unhealthy activities and experiences - like lack of sleep, drinking, injury etc. Seeing your brainwave activity allows you to train, condition and enhance your mind.
Our first application is a brain trainer--part of our integrated Brain Health System--with more slated for future release. Our applications are designed to learn and grow with you, using custom algorithms built by our in-house team of experts. Our Software Development Kit (SDK) will allow developers to explore and create additional approved applications.
The current use cases for consumer EEG devices, such as Muse, include use with video games and digital health systems. At InteraXon our focus at present is on developing apps that will play a meaningful role in everyday life.
Currently, InteraXon is focused on brain health applications that will be included with the first set of tools released with Muse. At this time we are not building an interface that allows users to move a cursor with their minds.
Everyone knows a healthy body needs time to rest, repair and renew through a healthy diet and proper sleep. A healthy body also needs some level of activity and exercise. The mind needs a balance of both, too. So that's what we've designed. It is virtually impossible to function at your intellectual best if you are dealing with specific emotions. We recognize how the emotional and intellectual are interconnected, which is why we've designed an integrated system to build powerful healthy brain habits. Our exercises are based on scientifically-proven techniques and practices shown to reduce anxiety and stress, focus the mind, and foster responsive versus reactive responses. These practices improve mental clarity, focus and awareness, strengthen memory, and improve your EQ.
First, most brain training focuses on the intellectual side: memory, concentration and attention using timed games and exercises to improve your brain's performance. Our brain training system integrates the intellectual and emotional for maximum effect. Other brain training apps score you at the end, but often with no personalized options or suggestions to improve your score for next time. A scoring system is like getting the number of calories burned or average heart rate at the end of an exercise.
Second, Muse provides you more detailed information showing you exactly how your brain is behaving just like a heart rate monitor shows you real time heart rates throughout an exercise so you adjust your level of activity (e.g. focus on burning more calories or fat, or improving your cardio) to achieve your goals.
The World Health Organization definition of health: "Health is a state of complete physical, mental and social well-being and not merely the absence of disease or infirmity." Our brains produce thousands of thoughts per day. According to psychologists at Harvard University people spend 46.9 percent of their waking hours thinking about something other than what they're doing, and this mind-wandering typically makes them unhappy. A positive mood state can be beneficial to improving a broader focus of attention and generate more ideas in problem-solving tasks. The cognitive processes are broadened and it builds long-term coping resources which lead to better resilience. In addition, people in this mood state evaluate themselves and others more positively, make more lenient attributions, and behave in a more confident, optimistic and generous way in interpersonal situations. In a 2007 Harvard School of Health study of over 6000 men and women aged 25 to 74 for 20 years, they found that emotional vitality - a sense of enthusiasm, of hopefulness, of engagement in life, and the ability to face life's stresses with emotional balance - appears to reduce the risk of coronary heart disease. How's that for good reasons?
Yes. Muse is an adjustable headband designed to fit nearly every wearer. It was ergonomically designed for comfort as well as strong signal quality. Just like a pair of glasses, Muse sits around the back of both the left and right ears. Using soft conductive materials and a proprietary design by award-winning engineers, Muse's hardware is comfortable to wear without affecting sensor contact and delivers a great user experience.
The Muse MSRP is $269.00 USD. This price is a bundle package price including our SDK and Brain Health System. You are invited to reserve your Muse here
Muse and our Brain Health System will be included in the first box. Access to the SDK is available for those who are interested in developing their own applications, and tiered SDK's will be made available at a later date.
Reserve your Muse by filling out the pre-order form here, and InteraXon will inform you when your unit is available to ship.
Muse will be commercially available for online purchase and at select retailers in the United States and Canada in late-2013.
Currently, InteraXon does not offer a trial version of our Brain Health System. A trial version can't deliver the full benefit or value of our product. Likewise, our Brain Health System only works with Muse. It is not compatible with NeuroSky, Emotiv or Melon hardware. Giving away a trial version of our app suite without the hardware wouldn't deliver the full brain sensing experience.
I saw in a video that Muse has 4 sensors. But your website says that Muse has 6 sensors. Which number is accurate?
Muse has 6 sensors, which includes a ‘ground’ and a ‘reference’. You may have also seen these sensors referred to in some technical documents as electrodes. These are important for both a great user experience and delivering exceptional data quality.
The reference electrode provides a baseline measurement that every recording is compared to. You can think of it this way: when you measure your height, you measure it relative to the floor. When measuring brainwaves, it's relative to the reference electrode.
What is commonly called the ground electrode is used to cancel noise that is present in all other recordings generated.
You can think of it this way: EEG recordings, like many other types of recordings, are susceptible to sources of noise. One way to increase the signal-to-noise ratio (getting rid of that noise) before the data is sent to the host system such as your tablet or PC, is through the ground electrode.
The ground and reference electrodes are crucial to generate full, complete, and flexible data from Muse, as well as providing a comfortable user experience. When we include the ground and reference in our sensor count, the accurate sensor count for Muse is 6.
These 6 sensors give you full and complete control over your app experience. When our Brain Health System displays real-time feedback it really is a truthful measurement of your brain's current activity and performance.
InteraXon's tech spec sheet for Muse is available here for viewing. This link is a PDF file, and will automatically open in a new browser window.
Backers of our 2012 IndieGoGo crowdfunding campaign who chose a developer pledge perk will receive our SDK, including a suite of comprehensive brainwave analytics and visualization tools that our own team uses to develop applications. Please see 'Shipping Dates' for more details
If you missed our IndieGoGo campaign but would still like an SDK, more details will be made available to the developer community over the course of 2013. In the meantime, InteraXon will be informing the public of future SDK availability and release dates, through our Muse Product Updates newsletter here
Our SDK will allow access to raw brainwave data you collect for iOS, Android, OSX, Linux, and Windows. As mentioned in the Tech Specs above, there will also be different tiers of the SDK made available. What you do with that is limitless.
Muse was designed from the ground up; from the types of applications we considered building to its physical design. We carefully reviewed other headbands and wearable technologies, and tested them with consumers numerous times to ensure Muse is more comfortable, lightweight and better designed. Muse is also the first brain sensing headband to provide a hardware/software bundle, with an API and SDK that is an open standard communication platform.
Muse, NeuroSky's MindWave Mobile, and the Emotiv EPOC were each designed and built for different purposes.
NeuroSky's MindWave Mobile was designed with gaming in mind, and leverages a community of independent developers for their applications to achieve this successfully. Likewise, EPOC was designed to allow people to conduct low-cost research. Muse was designed for everyday use. Something you could wear for hours and not disrupt the flow of your day. All while serving the purpose of quantifying brainwave data live on the screen for you.
While each headband design was aimed at a different market, there also is a difference in form factor. The Emotiv EPOC uses 14 channel EEG system is a great design to deliver research data. The headset has greater spatial ability, and measures readings from a greater area of the skull, while still being affordable as compared to full medical brain computer interface setups.
The MindWave Mobile offers a 1 channel EEG system, and gives readings from one area of the skull, the frontal cortex. For gaming applications, the MindWave Mobile delivers exactly what it's designed to do. That is: measure brain activity or frequency of the alpha band, and translate that into gaming commands responding to your state of calm or focus. It's fun, easy to use, and offers a wide variety of gaming applications for users to try.
Muse sits in between both of these. In form factor, Muse offers a 4 channel EEG system, providing bilateral measurements from both sides of the head. Our electrodes sit at:
- AFz (middle, reference)
- AF3, AF4 (forehead)
- TP9, TP10 (behind the ears)
Another important feature is on-board processing. Muse has comparable performance to other EEG systems, but without the on-board processing. This means all real time analysis is performed by the host system. Muse battery life is longer (at 5 hours of continuous use) and at the same time Muse can make use of the host system's CPU for a lot of other features while giving the wearer a small and comfortable headband form.
Muse was not designed to be a splash or waterproof device. Because of the electrical wiring inside the headband, we recommend that you do NOT submerge it in water or keep it in an area where it would be at risk of coming into contact with a large amount of water. We cannot commit to the spatial ability or control of Muse after it has had contact with water or liquid of any kind.
For updates on commercial availability, early SDK release, and public announcements on the launch of our Developers community, please subscribe to our Muse Product Updates e-newsletter here
Yes. The SDK language compatibility will include drivers for Linux and will work with a variety of input toolkits for developers including gtk, kde, and dbus.
What software platforms will your app work on? Is there a difference between app compatibility and SDK compatibility?
The difference between app compatibility and SDK compatibility is in the operating systems both support. Muse's first app release, our Brain Health System, will be compatible with mobile platforms including iOS, Android, and Windows. The SDK we provide will allow access to raw brainwave data for iOS, Android, OSX, Linux, and Windows.
Using Muse and the Brain Health System app will be a plug and play experience. You will be able to connect Muse to your device via Bluetooth, and start the app to see your brainwaves in real time. InteraXon's first release of the Brain Health System will be compatible with mobile platforms including iOS, Android, and Windows. This mobile app will also be provided for desktop platforms on Windows, OS X and Linux in a scaled version.
Muse was designed to be worn comfortably, even with eyeglasses, and will not interfere with any eyewear or prescription eyeglasses.
We will not offer c# support out of the box. For developers who wish to communicate with Muse using c#, and even build their own c# wrappers, we have taken a cross platform development approach that leverages this goal. As Muse and the SDK communicate using network sockets, developers could create a means of communication with other programming languages, as most have network socket support. This includes communicating with Muse using c# until an out of the box support package is offered and covered by InteraXon.
Muse is designed with dry sensors, and does not require gel.
When using an external EEG device, such as Muse, spatial resolution can affect control of programming commands such as "left" or "right, and "up" or "down". This means Muses' dry sensors providing EEG readings detect the activity of many neurons at once. The placement of external EEG sensors will determine the precision and spatial ability of the readings provided, and the brainwave activity visualized before you in real-time on your screen
For individuals who have never had an external EEG device for home use, and whose goal is to use Muse to detect specific programming commands such as "left", "right", "up" or "down", the user will having the opportunity to further train the software to become responsive to their brain patterns.
The sampling rate for Muse is up to 600Hz
The SDK that we provide will include three APIs for the three languages that we are supporting out-of-the-box:
- Objective C
The APIs will provide the interface for communication between apps and the Muse through network sockets. The use of network sockets is readily available in almost any programming language it should not be difficult for other developers to create an interface for any language using that language's own network socket libraries. For example, the c# language.
Currently, any language that supports a network socket is supported by our SDK. InteraXon plans to release updates for Muses' SDK with support for common programming languages including Ruby, c#, .Net frameworks, and more.
We do not recommend you remove the accelerometer from Muse. Here's why: the accelerometer is used to help significantly reduce noise artifacts caused by your body and head movements while wearing Muse. The accelerometer also helps to get a clear reading of your brainwave activity. Without the accelerometer, we cannot commit to good results using, of proper functioning of, Muse.
If you have suggestions, questions, comments, or feedback, we encourage developers to submit those to email@example.com
Currently, Muse is not a certified medical EEG device
ADHD & ADD
Past studies have indicated that neurofeedback training is beneficial for individuals with ADHD. One example of a study on this type of training would be this
Often, this neurofeedback training involves simple video games that are played as the user produces beta waves. This would be defined as 'simple' not because of their level of difficulty but because they do not have the input options that traditional video game controllers offer. These neurofeedback training games are associated with a focused mind.
Muse is not a medically certified device, and we have not designed our apps specifically for ADD/ADHD therapy. However some of brain training and underlying feedback exercises we have designed with our Brain Health System could be used to benefit attentional control. Our first app will include some games and trainings that will have the purpose of increasing the user's ability to focus.
Past research has indicated that clinical brain computer interfacing can be used effectively as responsive systems to help monitor epilepsy, such as in the research study found here
These responsive systems can also help to increase cognitive control after an epileptic episode has taken place. Muse enables similar technology- EEG - for an external system with spatial capabilities similar to those of clinical EEG setups.
While Muse has future potential applications that include home monitoring and non-medicated treatment for both epileptic and non-epileptic seizures, InteraXon has not yet had the opportunity to participate in full clinical studies in these areas using Muse. InteraXon is working towards validation in this area.
If you do have epileptic or non-epileptic seizures, Muse should not be considered a substitute to approved medication or the recommendations of a neurologist. If you are on anti-seizure medication, do not start substituting your medication for Muse when your unit arrives.
Our first suite of games and brain training tools included in our Brain Health System was designed to include auditory experiences and brainwave responsive sounds.
- Changes in volume level
- Panning audio from left to right depending on the users brain state
- Use of sound feedback engaged by EEG
- An immersive audio environment that can guide the user from one experience to another
- Navigating the Brain Health System simply through audio
- Receiving, through brain training tools and exercises, an underlying auditory feedback using brainwaves
While Muse was not designed for sleep neurofeedback, there are a few ways our SDK could be used to distinguish and classify between sleep states. Your brainwaves change as you fall asleep; using our SDK you could train your own classifier that distinguishes between different brain states such as, for example, "sleep" or "relaxed".
To date, InteraXon has not pursued medical research with Muse. Instead of focusing on a specific area of medical research to apply Muse, we decided to create an SDK which could be used by individuals or groups to leverage future research efforts.
I made an Indiegogo pledge for the Muse Developer's Deluxe perk. When can I expect the early prototype and SDK?
Of the two Muse perks included in the Developer's Deluxe, we expect the hand-numbered prototype and early access to the SDK to be ready this Fall (ahead of all other Muse Indiegogo pledge levels). The standard Muse will be shipped December 2013.
I didn't hear my pledge level mentioned in your shipping update video. When is my Muse perk being shipped?
Here is our revised shipping dates for each pledge level:
The Earliest Bird, The Early Bird, The Standard Pledge, Developer's Muse, My Brain on a Shirt, Holiday Gift Pair, and Muse Quad Pack.
Original estimated ship date: June 2013
- New ship date: December 2013
Original estimated ship date: April 2013 (for the early access prototype) and June 2013 (for the standard Muse)
- New ship date: October 2013 (for the early access prototype)
- December 2013 (for the standard Muse)
I think I got a free t-shirt when I pledged during your Thanksgiving Free Tee offer. Should I have gotten it by now?
Any pledge received during our November 16-26, 2012 promotion receives a free t-shirt and will be included with your Muse according to the shipping dates noted above.
This is my first crowdfunding contribution. Is it normal for crowdfunded products to be late on delivery?
Absolutely. Up to 80% of all crowdfunded products do not meet their shipping date due to unforeseen design or manufacturing delays.
As you may have seen in our Indiegogo video, we've taken additional time to make more improvements to the comfort, flexibility and connectivity of our headband. Our technical team have been working on the headband to make it more conformable to a broader range of head sizes. Plus, they have been working with soft components to further improve connectivity.
We are confident the delay will produce a superior quality product that will make Muse worth the wait! Additionally, we will be providing more updates of our development and production process. We want to make sure you're comfortable with your contribution and know where your money is going. If you have questions about this at anytime, please contact our team: firstname.lastname@example.org
Our first headband iterations used rigid parts typical in most EEG designs. This is something manufacturers can produce easily. As we continued to lock down our final design and tested the headband on hundreds of heads with varying shapes and sizes we decided to make some big modifications to improve the design, fit and connectivity.
This new design -- working with parts that are softer, more flexible and have better conductive properties requires a whole rethink on manufacturing -- is one that no manufacturer has tackled so far. And that takes time. Retooling. New processes. New thinking. EEG is a very finicky technology so we wanted to take extra time with the design to ensure our customers didn't have to fiddle with it too much so they could dive into the apps and experiences we're designing.
Your video update mentions hardware manufacturing as a cause for shipping delays, but what's happening with the app and SDK?
Our technical team has been refining the Brain Health System app and SDK, and all associated tools and features, making sure it's perfect and ready to ship. We've been conducting in-house research using feedback to build better iterations and streamline the user-experience.
We've been analyzing and categorizing brainwave readings as part of our research so we can build more complex data analytics and interactions but in a way that is easy for the user to understand.
Our team will be providing follow-up video updates from our co-founders over the next few months. These will include details on the app and SDK, and current validation processes we are undertaking with the technology, research and algorithms included in your Muse and Developer's tool kit.
I tried a Muse prototype at your booth at CES in Las Vegas. Is it too late to send feedback on my experience of the product?
Feedback on a demo, as well as any questions or comments you have, are welcome any time. We're here to listen and to make sure you get the information you need. We've received a lot of great suggestions already and will continue to work with the community as part of our extended team. Email our team at email@example.com and we'll be happy to direct you to the appropriate member of our team
Before your Muse ships our team will send out a webform for you to verify your shipping address, and confirm your Muse headband color preference. If you are receiving a shirt from our Free Tee promo (pledges between November 16th - 26th), you'll be able to request your size on this form as well.
If you've already emailed us with an address change, thank you! This is us double and triple checking information. Nobody likes packages lost in the mail, and we want to avoid that at all costs.
As promised during our campaign, everyone who has contributed at the Earliest Bird level or higher will also receive one of the following bonus perks!
- Bonus brain training: Earliest Bird, Early Bird, Standard Pledge, My Brain on a Shirt and Beer on Your Mind contributors will receive bonus content with our brain training application so you can do even more with your mind.
- Source code: Developer's Muse, Developer's Deluxe and Muse Quad Pack contributors will receive source code from one of our games to get you immersed in the world of Muse even faster.
Our Indiegogo campaign was a crowdfunding campaign to help fund our first manufacturing run. Supporters of the campaign were rewarded with various perks, some of which included the earliest access to Muse. These transactions required full payment in advance of receiving the Muse perks via PayPal or credit card and payments were processed by Indiegogo. Unlike our Indiegogo campaign, when you reserve a Muse at www.getyourmuse.com, you are not billed. No payment is required until your Muse is ready to ship. It is strictly a reservation and ensures you will receive your Muse when it officially launches. The reason we are taking reservations now is due to high demand. Over 50% of our launch production run has already been reserved. Once your reserved Muse is ready to ship a member of our team will contact you to confirm your information and proceed with processing the order.
Have a question that wasn't answered above? We have new ways you can contact us
- For researcher and developer support: firstname.lastname@example.org
- For general inquiries about Muse: email@example.com